A couple of weeks ago, it was ‘Back to the Future Day’, the one off day celebrating the fictional time travel of Marty McFly and Doc Brown to the year 2015, from the year 1985. In the film, Marty and Doc get to experience the wonders of the future, from hover boards to self lacing shoes. Obviously, we now live in 2015 and the majority of the futuristic tech that the film predicted is yet to materialise. But, in the spirit of predicting the future, I thought that I’d take a leaf out of Back to the Future’s book and predict the future of gaming. What will the gaming scene look like in 30 years time? A lot can change in three decades.
VR & AR
Both Augmented and Virtual reality gaming is pretty much already here. Oculus set the scene for VR and PlayStation jumped into the game with Project Morpheus. Microsoft then had a go at a type of Augmented Reality, with the Kinect, but have now gone full hog with the HoloLens. So what’s the next step? What sort of influenced reality could we be gaming with in the next few decades? My best guess would be a mixture of AR and VR – so pretty much the holo-deck from Star Trek.
The above is already well on its way, and I’d be surprised if it took a full three decades for it to come into play. So I’ve gone for a much bigger prediction with this one, I reckon that we could play video-games by controlling robotic avatars. So it would be a combination of AR, VR and robotics. Imagine that terrible Bruce Willis film… the one with the robots… Surrogates! Alright, the film wasn’t that bad. Either way, imagine a world where you experience a gameified version of life through an artificial you. That you could be stronger, faster, and generally more awesome than you already are. There would have to be some sort of control around it, you couldn’t have a bunch of Iron Men roaming the streets, for instance, but it could most certainly be an interesting (if a little terrifying) way to ‘play’ real life.
Back to the basics (the re-birth of the console)
What if, with all of this technological innovation, with all of the augmented and virtual realities, we instead see gaming as a release from a technologically dependent society. Yes, gaming with consoles is technically using technology, but if you imagine living in a society where everything is augmented, or virtually altered, maybe we’d want a less interfered experience for our video-games? I’m a little sceptical about this prediction, because I’d imagine that games will only get increasingly immersive as time goes by – still, it’s an idea.
What do you think? What are your predictions for gaming in the year 2045? Let me know in the comments below!