Why you should be downloading the Battlefield 4 Map Packs

There are times when I’m playing Battlefield 4 online, and I think to myself, gosh this has to be one of the most frustrating games I’ve ever played. This is mainly due to me being the person who gets it the whole time. When I say this, I mean it in the sense that I’ll be in a group of 10 other players, and I could happily bet I’ll be the one to be shot first. Or I’ll watch a kill happen, realise a snipers shot was intended for someone else, and I just HAPPEN to walk in front of their sights as they pull the trigger. That is the story of my Battlefield life. Yet I keep going back to the game. As the kick arse thing about Battlefield, and the whole series in fact, are the times of awesomeness, which counteracts the low times 100x over. You know the moments I’m talking about. The ones where you jump out of a helicopter, parachute down into a group of enemies and take them out, achieving a squad wipe. Or pulling off incredible sniper shots which make you feel like the man (or woman should that be the case).

I had heard that the servers were shocking in BF on release, so I played the waiting game. Give EA some time to sort their shit out as per usual. So a month down the line I picked up BF4, and since then it has been my go to game. If I am not playing the PSN freebies, you can bet I’ll be on Battlefield. So since I picked it up, I’d say I’ve been playing it religiously. So it’s no wonder it’s got to the stage where I felt something was missing. I know the maps, I know the killing grounds. Players will also know that rarely will two rounds be the same if you’re playing conquest, or even rush (though you can expect bottle necking in the same places).  And yet I just wanted that bit more, and I didn’t know what it was.

Battlefield_4_China_Rising_Altai_Range_0

Now I’m not the sort of person to shell out on DLC. I get the game and only if it has massively impressed me do I then look at the additional content. So with Battlefield, I think I had arrived to this stage. The game itself rocks, and blows CoD out the water easily for me. I mean, who doesn’t want to play on a huge scaled up map for 64 players? Then add all types of vehicular warfare to the mix, all with stunning graphics.  And if you want the close quarter fighting maps, you still have the option for that too. Playing Battlefield is like being Jack Bauer from 24, I mean how much shit can one guy go through in a small amount of time? Anyway, I thought it was time to give the DLC a go, I hadn’t looked at any in the past, as I was just happy ticking away on the original content, which is definitely enough for a few months. So for a cheeky £11.99, I went and bought China Rising. I hadn’t seen the need to get it before now anyway, even with Naval Strike basically on the doorstep for release. So I’ve been a bit of a Slowpoke on this one. Once downloaded however, I got straight on with it. The first map I played being Guillen Peaks. Instantly it put me back into loving the game again, although you’re only getting 4 maps, each one is gorgeous, as you’d expect and rekindled fresh life to a game that I felt had gone slightly stagnant. I wasn’t buying the pack for the few extra weapons or vehicles. It was the maps, where they have done a great job of making them completely different to the original list. Every map has its own distinct feel too. Whether it’s Dragon Pass with the middle section being a fire fight for supremacy, or the vast unforgiving dessert that makes the Silk Path.

Playing these new maps revitalized a game that I felt was getting slightly overplayed for me. I know I might be a little late picking it up (it came out Dec 17th for non premium players), and what with the Naval Strike add on being out on the 15th of April (if it doesn’t keep getting delayed), and although I won’t be picking it up until I’ve had my fun with CR, I can without doubt say I’ll be queing it up for the DL if its anything like China Rising.

battlefield4_chinarising_2

A brief run down of the 4 additional maps are as follows:

Altai Range
I feel this to be the all rounder. There is a mixture of all sorts of combat, and there is no set fighting square where you can go to for all the action. I also found it a fairly decent map for shotgunning if you hang around the centre area, hiding in the buildings.

Dragon Pass
This one’s an elongated map. Expect sides to be meeting slap bang in the middle for a good fire fight. Plenty of vehicles and as there are trees and foliage a plenty, being on foot isn’t so bad. You’ll probably be finding yourself on a bike to hop to the next objective then off again, as well as using the main waterway for some quick jet-ski travel. There are also some great ambush points for those players with a handy anti-tank weapon, due to the paths with high rocks either side.

Guillin Peaks
This has to be my favourite map. As there are times when you want to be storming on through in a vehicle, but even though this map is large, you can tell it’s focused for the foot soldier. There are plenty of places to hide as a sniper, with some great open areas for killing zones. But dead in the centre there is a cave within the mountain, which acts as a bit of a battle zone when one team holds it, and the other team has captured the base just at its doorstep. Not only is this a great map to play on, it just looks stunning to play as well.

Silk Road
If you’re into your vehicular warfare, this Is going to be your go to map out of the 4. It’s not overly massive, but you’ll find to stay alive, you’re going to need to hop in the nearest tank. Zooming about on a bike is a great way to get from A to B if youre playing Conquest for those quick area take overs. But expect to have 4 turrets aimed your way when you hit the open dunes. The only time you want to be on foot is when you’re in one of the bases with plenty of places to hide, and some C4 or a bazooka on your back. Expect people to be battling for D the whole round.

Besides the oh so important maps, you’ll also be getting a couple of new weapons and pieces of equipment. This comes in the form of the L85A2, L96A1, MP7, MTAR-21 and RPK-74M for the weapons and the UCAV and SUAV on the gadgets side. Vehicle wise you will find the addition of the dirt bike and the bomber to be called in too by your commander in chief.  There is also the addition of the new game mode “Air Superiority”,  which is fairly neat, where it was first on the scene back in Battlefield 1943. If flying around is your thing, then you’ll find this right up your nose cone. Or maybe you’re the unlucky one who never gets the chance to fly because there’s that player who managed to steal the jet / helicopter every time it spawns. I’ve never been a big fan of the aircrafts in Battlefield, but I love this game mode as it’s just that bit different that the usual experience. Every one is in a jet or heli, so it’s always a propper dog fight.

If, like me, you are still playing the original maps and are undecided what to do next. Do yourself a favour and join me online in the DLC map packs.

  • Bahak

    Because EA paid you money to tell us so? They did it with all the YouTube guys, they do it with all the big league journalists, wouldn’t surprise me if they stooped down to the nobodys just to make sure everyone hears about why we should be a crappy game, riddled with glitches, with extra content being sold at insane prices.

    How much did EA pay for your soul?

    • Thinkbad Monkey

      Wow, great to hear some strong opinions, obviously some bad feeling towards EA.

      Didn’t get paid by EA I’m afraid, even had to pay for the map packs as well! While the map packs can be a little pricey, we thought they were a lot of fun to play and freshened the gameplay up. Its up to the gamer whether they think that that is worth it, but as far as we can tell DICE have sorted a lot of the issues out, and it can’t be bad to have an actual finished game, finally.

      Though we do have our gripes with EA –

      http://www.implayin.co.uk/features/5-reasons-for-believing-that-ea-couldnt-care-less-about-you/

  • Bahak

    Because EA paid you money to tell us so? They did it with all the YouTube guys, they do it with all the big league journalists, wouldn’t surprise me if they stooped down to the nobodys just to make sure everyone hears about why we should be a crappy game, riddled with glitches, with extra content being sold at insane prices.

    How much did EA pay for your soul?

    • Thinkbad Monkey

      Wow, great to hear some strong opinions, obviously some bad feeling towards EA.

      Didn’t get paid by EA I’m afraid, even had to pay for the map packs as well! While the map packs can be a little pricey, we thought they were a lot of fun to play and freshened the gameplay up. Its up to the gamer whether they think that that is worth it, but as far as we can tell DICE have sorted a lot of the issues out, and it can’t be bad to have an actual finished game, finally.

      Though we do have our gripes with EA –

      http://www.implayin.co.uk/features/5-reasons-for-believing-that-ea-couldnt-care-less-about-you/

  • Ra3v3r

    If you thought China Rising was good just wait until you get Naval Strike. Without doubt the best piece of DLC I’ve bought because not only does it add some new maps but it adds Titan Mode (from BF204??).

    A wonderful mix of conquest and Rush that can be awesomely tense! Sink the enemy boat or blow it up before they do the same to you. Had a few close calls where me and my mate have managed to eek out a win with minimal health left on our teams Destroyer.

    Can’t recommend it enough, it’s completely reinvigorated the game for us. So much so we played for about 8 hours instead of laying a bathroom floor.

    As for the bugs, I’ve been playing it since launch on XBox One. Despite the initial match joining bugs, which were exceptionally irritating, its been excellent. The rubber banding can be a pain in the ass but none of the stuff I’ve experienced (except the 1st thing I mentioned) has been game breaking. 0 health bug was a bit frustrating as well now I think of it…

    • Alecs Pillik

      I’m still holding out on buying them. But I love the game and I play it at least three times a week, I think Steve’s article has finally convinced me to pick them up. Though you’re making a brilliant case for Naval Strike. I’m guessing you’d recommend Naval Strike over China Rising?

  • Ra3v3r

    If you thought China Rising was good just wait until you get Naval Strike. Without doubt the best piece of DLC I’ve bought because not only does it add some new maps but it adds Titan Mode (from BF204??).

    A wonderful mix of conquest and Rush that can be awesomely tense! Sink the enemy boat or blow it up before they do the same to you. Had a few close calls where me and my mate have managed to eek out a win with minimal health left on our teams Destroyer.

    Can’t recommend it enough, it’s completely reinvigorated the game for us. So much so we played for about 8 hours instead of laying a bathroom floor.

    As for the bugs, I’ve been playing it since launch on XBox One. Despite the initial match joining bugs, which were exceptionally irritating, its been excellent. The rubber banding can be a pain in the ass but none of the stuff I’ve experienced (except the 1st thing I mentioned) has been game breaking. 0 health bug was a bit frustrating as well now I think of it…

    • Alecs Pillik

      I’m still holding out on buying them. But I love the game and I play it at least three times a week, I think Steve’s article has finally convinced me to pick them up. Though you’re making a brilliant case for Naval Strike. I’m guessing you’d recommend Naval Strike over China Rising?

  • Ra3v3r

    To be honest yes. Both provide new maps (with Second Strike being remakes of old maps) and although the maps in China Rising are probably a bit more diverse, the addition of Titan mode is brilliant. Map wise it’s four maps which are similar in set up to Hainan Resort – small islands interconnected by bridges and shallow crossing points but it does focus on the use of water based vehicles. We usually only play Conquest and Rush so having both as one game type really suits the type of game we enjoy playing. From our experience it tends to encourage a bit more team work which is always welcome. The tension can be incredible as both teams fight to get the final MCOM station, even more so when your hull’s about to fail!

    I’ve already put more time into Naval Strike than China Rising purely because of Titan mode. Second Strike doesn’t really get a look in other than Caspian Border…

    • Alecs Pillik

      I only ever play Conquest, though I did love Rush on BF3. I’ll probably end up getting them both eventually. Probably when they go down in price. I’m too in to Dark Souls II to worry too much about DLC for anything, at the moment at least.

  • Ra3v3r

    To be honest yes. Both provide new maps (with Second Strike being remakes of old maps) and although the maps in China Rising are probably a bit more diverse, the addition of Titan mode is brilliant. Map wise it’s four maps which are similar in set up to Hainan Resort – small islands interconnected by bridges and shallow crossing points but it does focus on the use of water based vehicles. We usually only play Conquest and Rush so having both as one game type really suits the type of game we enjoy playing. From our experience it tends to encourage a bit more team work which is always welcome. The tension can be incredible as both teams fight to get the final MCOM station, even more so when your hull’s about to fail!

    I’ve already put more time into Naval Strike than China Rising purely because of Titan mode. Second Strike doesn’t really get a look in other than Caspian Border…

    • Alecs Pillik

      I only ever play Conquest, though I did love Rush on BF3. I’ll probably end up getting them both eventually. Probably when they go down in price. I’m too in to Dark Souls II to worry too much about DLC for anything, at the moment at least.