Watch_Dogs – what we know so far

So, I don’t know a huge amount, but this game still looks incredible. I finally got around to watching the gameplay trailer last week, and I’ve been blown away by how good it looks. So what do we know about Watch_Dogs? Well unlike our protagonist, Aiden Pearce, we don’t need to hack the information as quite a few details have been announced about Ubisoft’s latest game, and potentially (probably knowing game developers these days) their latest franchise to suck dry, which god knows they needed with Assassin’s Creed running out.

The plot will revolve around the hacking capabilities of Aiden and his task to uncover whatever foul plot has occured to his family. Ok, so I made that last bit up, but that’s what normally happens, a big undercover travesty has occurred and our protagonist needs to gain revenge on those who wronged him. What the release says, is that we are going to be brought into a alternative universe, one in which the ‘Blackout’ that occured in the Northeastern region of America and Ontario several years ago (research tells me 2003, but the specific date adds no significant weight to this) was caused by a hacker and because of this, the USA had to go all ‘Big Brother’ on us. It looks and seems like the main part of this game is going to involve hacking parts of the city to unlock more and find out more. From the gameplay trailer, it seems like we’ll be able to take different approaches to capturing key data points; the video shows the player at first being able to move slowly and quietly around enemies to find a vantage point, before being able to lay traps to set off for diversions or to help lower numbers of enemies when you go all gun-ho. This is similar of course to Dishonoured, a game rated quite highly by some, but ‘meh’-ed at by others. I meh-ed at it personally.

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Online is a bit of a mystery at the moment; they’ve shown some partial bits and pieces, where another player came into the world and attempted to hack some data out of that player, who could either retaliate and kill the player or chase them into their own world and steal some data back. This interests me, as it states in the short gameplay video that anyone can join and go into anyones world, which I’m not sure I’d like at times; what happens if i need a break to go for a crap? or get a drink? I’m told that this is avoided by simply pausing the game as that kills the connection to the other player – then surely, anyone getting hacked will just pause it to avoid data loss?! We’ll see how that pans out for Ubisoft. If there’s anything else to its multiplayer, then it’s yet to be released.

There’s already talk that a film is going to be made, in line with Ubisoft’s other big hit Assassin’s Creed; does that explain the huge amount of hype around this franchise? Is this trying to build the hype for this game? What happens if it massively flops? or gets slated? SO many questions. The number of limited editions for this game is crazy – six … SIX … different editions, ranging in price obviously, but all starting at around the £50 mark, as usual. That’s a lot of money to be made. How will this movie turn out in contrast to other games turned into films? The Super Mario Bros film was just god-awful. One list I found, the highest rated was 44% on rotten tomatoes … which doesn’t give me much hope. Max Payne was shit, Hitman = shit, rinse and repeat for the rest. I’ve got huge hopes for this game however, and the game doesn’t have much to do with a film on the side. In fact, they’ve announced a fair few films for spin-offs of video games, such as Warcraft, Need for Speed, Mass Effect and Splinter Cell, among many others.

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You can watch the 14 minute gameplay demo below. Are you as excited for Watch_Dogs as we are?

  • Watchdogs is one I’ll probably end up picking up just for the novelty of having something to play on the PS4. The thing that puts me off is that the gameplay seems to be unlock a hub to unlock the surrounding missions, something we’ve seen before in Assassin’s Creed and Far Cry. It seems to be Ubisoft Montreal’s speciality and whilst they have to be commended for how well they do it, it’s still a pretty old system of doing things.

    Games to movies are notoriously ‘meh’, but my one exception is the two Tomb Raiders, I thought Angeline Jolie was perfectly cast and I have both DVDs in my collection.

    • Agreed – It seems like another Ubisoft zonal based game; I hope it’s not too extensive because I could see it losing its appeal quickly; surprisingly I didn’t mind too much about Far Cry 3.

  • Watchdogs is one I’ll probably end up picking up just for the novelty of having something to play on the PS4. The thing that puts me off is that the gameplay seems to be unlock a hub to unlock the surrounding missions, something we’ve seen before in Assassin’s Creed and Far Cry. It seems to be Ubisoft Montreal’s speciality and whilst they have to be commended for how well they do it, it’s still a pretty old system of doing things.

    Games to movies are notoriously ‘meh’, but my one exception is the two Tomb Raiders, I thought Angeline Jolie was perfectly cast and I have both DVDs in my collection.

    • Agreed – It seems like another Ubisoft zonal based game; I hope it’s not too extensive because I could see it losing its appeal quickly; surprisingly I didn’t mind too much about Far Cry 3.