2015 has been a great year for us gamers. We’ve had some truly awesome titles, many of which have come out of the obscure ‘indie zone’, where a concoction of fantastic and terrible ideas for games are born. We’ve also been graced with some heavy hitting AAA titles, so there’s a lot to choose from when it comes to pointing a finger at the best game of the year. But, still, we’ve managed to pin down our four favourite games of 2015.
Alecs Pillik, Fallout 4
I always knew that I’d enjoy Fallout 4 because, in general, any game made by Bethesda is going to be a good’un. That being said, I didn’t quite expect to love Fallout 4 as much as I have. I’ve enjoyed every second of that game, and I’m still enjoying it now (after having sunk well over 50 hours into it, since its release). For me, Fallout 4 is hands down the best game that I’ve played this year. It was captivating, enticing and enchanting – it was one of those games that I couldn’t put down, and when I finally did stop playing it, I couldn’t stop thinking about it. Fallout 4 is easily a contender for GOTY, and probably the top pick of many a gamer in 2015. So, if you haven’t got around to playing it yet, what are you waiting for?!
Kailios, The Witcher 3: Wildhunt
Having never played the previous 2 Witcher games, I wasn’t sure what to expect, I saw a lot of words like “adult”, “dark” and “brutal” floating about in reviews and previews but this didn’t really separate it much from the sea of other RPG’s. But the Witcher is so much more than this, it’s vibrant, full of character and with a story that simply encapsulates you into playing more and more. It’s a game where, if you can get over the initial slow, sluggish start, it rewards you time and time again. With cities that have their own personalities along with the people whom rule them, interactions that are full heartedly believable; try and flatter everyone you’ll meet and some will be disgusted by your clingyness, so you have to play them as they try and play you. There will be characters whon you will hate and grow to like, and others you’ll like and grow to hate. I myself thought Geralt was one of the most boring characters in the beginning, to converting me into making him one of my favourites of all time, come the end. Some decisions you make would make you smile in smugness, reaping in the rewards, whilst others would have you cursing aloud and considering where you went wrong. It’s unforgiving, but realistic to the real world, as you’ll get in terms of characters, relationships and the massive sense of adventure. If you’re an RPG fan, and you can have time to learn the game and how it works, it will be an experience you’ll never forget.
Thinkbad Monkey, Mad Max
After the highly anticipated new film, I don’t think that people expected much from the game coming out around the same time. I wrote it off as a game I won’t be playing towards the start of the year, but the more I saw of it, the more it intrigued me. The driving mechanics are simply fantastic and the world and characters have a dark edge that totally pulls you into the land of Mad Max. The combat may have been a little repetitive but it was totally overshadowed by some amazingly enjoyable car combat and a landscape filled with varied missions and activities. The storyline was solid throughout and managed to provide some truly “What the F**k” moments that I won’t forget. With an ending that also left me wanting more, Mad Max is my surprising, but brilliant, game of the year.
Romnomnom, Arkham Knight
2015 brought me quite a few games worthy of challenging for my favourite game of the year; Just Cause 3 was a very late challenger to the title, but after a thorough amount of thinking I came back to a game I couldn’t bring myself to put down from earlier in the year. Ladies and Gentlemen, my game of 2015, Batman: Arkham Knight. What seperated Batman? Sure, I enjoyed my near 100 hours of H1Z1, same goes for what I’ve played of Just Cause 3, but no story has kept me as engaged as I was with Arkham Knight. The characters, the combat, the look and feel of the game, I loved it all. Every twist and turn had me wondering what was coming next, yet I still wanted to deviate and check all those crevasses of side-missions, such as the haunting Professor Pyg or the fun chase of Firefly. Sure, sometimes I did get a little frustrated that the game did take a while to load at times… but that often gave me a chance to think about my tactics that had caused me to die or fail, and what I can do differently to succeed. The Batmobile was good to use – and I feel as if this game has come closest to the best balance between using the flying/grapplehook mechanics and driving – there was enough content to keep you using the Batmobile. Let’s hope that 2016 brings us a few more gems; however, I’m happy with where the Batman: Arkham series has been left – wrapping up what has been a brilliant journey (I’m ignoring Origins…you know why).