The Eurogamer Expo 2013 was a storming success. There were so many people there across the weekend, all looking for a preview of the next generation of consoles and for the upcoming games we will all be putting our hard earned money into. Alecs Pilik and I (Romnomnom) were fortunate enough to be amongst those attending this years convention. We were lucky enough to get a play on the Xbox One and eventually chose to stay away from the crashing Playstation 4’s. What a console! Many have noted on the size of the console, but it didn’t really bother me. Anyway, a console is to be put away in a place and kept there – handhelds are for moving around the place!
Ryse. What to say? I can’t emphasise how large the smile was on my face when I first stepped into the enclosed tent-like structure and started moving the character around. Wow. The graphics weren’t a huge huge improvement on the biggest games on the 360, but that’s to be expected – they were better, but the console itself will be able to support much better graphics which is the most important aspect. I made sure when I pre-ordered my Xbox One that I got the Ryse package and boy, am I glad I did! The game was magnificent. Hacking and slashing through the waves of barbarians was joyous, and so much fun. The character movement was fantastic, and the video was cinematic in quality. The dynamics in the throwing of spears or sword movement/shield movement were so realistic that you would forgive yourself for feeling like you’d left your body for those minutes whilst you were the Roman General.
The slow-mo kill cam was only activated once, but it gives you an impression of what can happen in the game. To go from swiping vigoriously to then a slow graceful delimbing of a charging barbarian. The game was done co-operatively, and this helped in my view – to share a moment of utter enjoyment, wonder and discovery with a friend next to you in the booth really added to the occasion. Straight away, we were talking about our opinions, (what we had done in the game, and so on) down to the slightest detail and our opinion of it.
In past months, critics had been slating Ryse for its apparent use of quick time events and its almost movie quality. They believed that the game would just be a series of quick time events where ‘pressing X to awesome’ would be the only path that you could take. Well, it was wise of Crytek to give us a taste of the co-op mode. There was not a quicktime to be found, and fighting was free and limitless. Hopefully the single-player will reflect this, but even if it doesn’t, it seems as though the co-op mode will appease those quicktime nay sayers.