PlayStation has lost a great console exclusive in H1Z1

I’m not usually one to stoke the fire of the rumour mill. Though this is far from a rumour, as the developers have already stated that this proposed PS4 console exclusive will now be hitting the Xbox One at the same time. Obviously, this isn’t exactly a console exclusive, as H1Z1 has also been released on the PC. However, it was originally supposed to be a PC and PS4 exclusive – and as an Xbox One gamer, I was pretty disappointed by their initial plans to just release it on the PS4 for console gamers.

When H1Z1 was first announced, it was billed as a game for jus the PC and PS4. There may have been plans to bring it to the Xbox One at some point but, initially, it was destined to release on the PS4 after its initial trials on the PC. Much like DayZ, H1Z1 was released on Steam for early access, giving PC gamers the chance to play the unfinished version of the game. Since then, it’s built quite a following (including our own Con and Steve). I’d written quite a few articles about the game, since its release on PC, stating how disappointed I was that this game was going to be a PS4 exclusive. I even wrote an article about how H1Z1 and the proposed sequel to Undead Labs’ State of Decay would be battling it out on consoles – come their release. So, I was pretty shocked when Daybreak Game Company announced that H1Z1 will be coming to the PS4 and the Xbox One, simultaneously (if not slightly different to the current offering on PC).

As it goes, it was actually a year ago that the developers / publishers broke from Sony. See, Daybreak was once known as Sony Online Entertainment, but it was Sony’s decision to sell off the company. With that sale, they also (apparently) lost the opportunity to keep H1Z1 as a PS4 console exclusive. This is great news for me, because I’ve been excited about the opportunity to play this game since it was first teased. I’ll be getting my chance to play H1Z1 later this year, sometime in the summer, though it won’t be quite the same as it currently is on the PC.

Daybreak have proposed splitting the game into two. They’ve noticed that they have two specific fan bases, one group who like the art of surviving the zombie apocalypse, and one group who like to battle it out in their PvP modes. So, to that end, they’ve decided to split the full game into two distinct games – one focusing purely on survival, and one focusing on PvP. It’s this PvP version of H1Z1 that will be hitting the shelves on both the PS4 and the Xbox One this summer, with the survival version of the game coming to consoles later on. Personally, I’d rather have the survival version first – but I’m just glad that us Xbox One gamers are being given the chance to play such a popular game, so I’m not complaining!

I doubt that Sony will be effected too heavily by the loss of H1Z1 as a console exclusive. However, as it’s currently looking like ‘Class 4’, Xbox’s zombie based exclusive, is still far from completion, having H1Z1 as a PS4 exclusive could have been a big bonus for them. It’s great news for us Xbox zombie fans, though, and I’m pretty glad that this game is going to be multi-platform!

What do you think of the change? Let me know in the comment below!

  • Aaron blanchard

    Super happy this is coming to Xbox one, lets hope it rocks.

    • As I said, if it was a great game i would be excited for players that only own XBO. I think you will end up being as salty as a lot of us PC payers 😀

  • Aaron blanchard

    Super happy this is coming to Xbox one, lets hope it rocks.

    • As I said, if it was a great game i would be excited for players that only own XBO. I think you will end up being as salty as a lot of us PC payers 😀

  • Jason Mounce

    “I’m just glad that us Xbox One gamers are being given the chance to play such a popular game, so I’m not complaining!”

    “Great news”, “Great console exclusive”, “popular game”…. I mean, are you deliberately exaggerating? I’m guessing you didn’t do any research on the Steam reviews, perception and overall how it’s been handled, both its history and what people think of it if that’s what you think.

    It has a user review score of 3.1/10 on metacritic and is ‘Mixed reviews’ on Steam with 19,000 bad reviews. It is ‘Mediocre’ at best, but Great? Popular? No. Just no.

    Why do you think Sony dropped SOE to begin with? Many reasons, but one of them being Everquest Next/Landmark and H1Z1 and their ability to make games going completely downhill. Sony gained by getting rid of SOE and the titles they were going to make, H1Z1 being their last.

    • Yeah, that’s what I was expecting. I mean if it was a solid game it would be an exciting day for players that only own XBO, instead they get to be salty like us PC players XD

      • Jason Mounce

        I was betrayed already by the devs behind H1Z1 to the point where I didn’t even attempt to get interested in H1Z1, hell, WarZ was more tangible of a DayZ clone than this game. lmao.

        SOE staff f*cked me over when I bought the Everquest Landmark Founders Package, expecting a complete game, a game that wouldn’t become vaporware. They were a big company that’d make a large open-world game with voxels and minecraft-like building tools. It had loads of promise, but they lied, under-delivered, broke their promises, loaded it with microtransactions, milked it dry, they F*CKED over the Founder veterans by then selling the founder packages on Steam at 75% off, meaning the $25, $50, $100 that you paid them was all for nothing. The benefits of investing your money as a Founder for $100 became a measly $25 to random Steam consumers after months of the game becoming dry and dead inside. They betrayed their oldest consumers in order to bring life back into the game and when people complained on their forums? You know what they did?

        They deleted comments, threw bans around, allowed trolls to make fun of and attack the fans and customers who were complaining without receiving punishments and they then ‘Complaint Thread’, aka, they made it so the public world could not see it. The only way you could view the thread was if you had the URL on your hands, (Like when you have an Unlisted Youtube video, no one can view it unless you have the URL and give it around). So they made it so all complaints were hidden from public.

        After dealing with that? And receiving timed bans for ‘talking back’ against moderators (If you complained about the mods banning you, they’d list it under pompous reasoning for silencing you, you could not complain about being banned on their forums, you were not allowed to disclose the fact that you feel you were unfairly banned without receiving yet another ban). All I knew from H1Z1’s fiasco was they were caught red-handed in SPECIFICALLY SAYING that they will not have any microtransactions, then BOOM! AIR DROPS! Paid airdrops! Everyone became furious that they went back on their promise. Damage control was everywhere.

        No one should forget, these devs are scumbags, liars and thieves. That $100 I donated in trust would never find my way again, and then Sony got rid of them (Gee, I wonder why).

  • Jason Mounce

    “I’m just glad that us Xbox One gamers are being given the chance to play such a popular game, so I’m not complaining!”

    “Great news”, “Great console exclusive”, “popular game”…. I mean, are you deliberately exaggerating? I’m guessing you didn’t do any research on the Steam reviews, perception and overall how it’s been handled, both its history and what people think of it if that’s what you think.

    It has a user review score of 3.1/10 on metacritic and is ‘Mixed reviews’ on Steam with 19,000 bad reviews. It is ‘Mediocre’ at best, but Great? Popular? No. Just no.

    Why do you think Sony dropped SOE to begin with? Many reasons, but one of them being Everquest Next/Landmark and H1Z1 and their ability to make games going completely downhill. Sony gained by getting rid of SOE and the titles they were going to make, H1Z1 being their last.

    • Yeah, that’s what I was expecting. I mean if it was a solid game it would be an exciting day for players that only own XBO, instead they get to be salty like us PC players XD

      • Jason Mounce

        I was betrayed already by the devs behind H1Z1 to the point where I didn’t even attempt to get interested in H1Z1, hell, WarZ was more tangible of a DayZ clone than this game. lmao.

        SOE staff f*cked me over when I bought the Everquest Landmark Founders Package, expecting a complete game, a game that wouldn’t become vaporware. They were a big company that’d make a large open-world game with voxels and minecraft-like building tools. It had loads of promise, but they lied, under-delivered, broke their promises, loaded it with microtransactions, milked it dry, they F*CKED over the Founder veterans by then selling the founder packages on Steam at 75% off, meaning the $25, $50, $100 that you paid them was all for nothing. The benefits of investing your money as a Founder for $100 became a measly $25 to random Steam consumers after months of the game becoming dry and dead inside. They betrayed their oldest consumers in order to bring life back into the game and when people complained on their forums? You know what they did?

        They deleted comments, threw bans around, allowed trolls to make fun of and attack the fans and customers who were complaining without receiving punishments and they then ‘Complaint Thread’, aka, they made it so the public world could not see it. The only way you could view the thread was if you had the URL on your hands, (Like when you have an Unlisted Youtube video, no one can view it unless you have the URL and give it around). So they made it so all complaints were hidden from public.

        After dealing with that? And receiving timed bans for ‘talking back’ against moderators (If you complained about the mods banning you, they’d list it under pompous reasoning for silencing you, you could not complain about being banned on their forums, you were not allowed to disclose the fact that you feel you were unfairly banned without receiving yet another ban). All I knew from H1Z1’s fiasco was they were caught red-handed in SPECIFICALLY SAYING that they will not have any microtransactions, then BOOM! AIR DROPS! Paid airdrops! Everyone became furious that they went back on their promise. Damage control was everywhere.

        No one should forget, these devs are scumbags, liars and thieves. That $100 I donated in trust would never find my way again, and then Sony got rid of them (Gee, I wonder why).

  • Glad the developers came to their senses.

  • Glad the developers came to their senses.

  • andy

    The only reason its disappointing is because PS4 has more than likely lost Cross Play with PC BECAUSE of it coming to Xbone now. Also what was probably going to be a meh game (seriously who thinks Elder Scrolls Online is stunning?) is even more meh with parity with Xbone Live now. We all know Playstation Network is capable of so much, just look at DC Universe online, a 25gb MMO game that has been on PSN over 6 years ago now. Xbox Live is only ready to take on such a thing the last year or 2.
    But this is always the way the last decade. Just look at the most disappointing games of the last generation like Final Fantasy XIII, Resident Evil 5 and the ultimate one, GTA IV and its meager featureless one city due to 7.1gb DVD limitations.

    • Bilal Prince-Ali

      well not necessarily.. Rocket League is coming out on Xbox One but PS4 and PC still have cross platform play..?

  • andy

    The only reason its disappointing is because PS4 has more than likely lost Cross Play with PC BECAUSE of it coming to Xbone now. Also what was probably going to be a meh game (seriously who thinks Elder Scrolls Online is stunning?) is even more meh with parity with Xbone Live now. We all know Playstation Network is capable of so much, just look at DC Universe online, a 25gb MMO game that has been on PSN over 6 years ago now. Xbox Live is only ready to take on such a thing the last year or 2.
    But this is always the way the last decade. Just look at the most disappointing games of the last generation like Final Fantasy XIII, Resident Evil 5 and the ultimate one, GTA IV and its meager featureless one city due to 7.1gb DVD limitations.

    • Bilal Prince-Ali

      well not necessarily.. Rocket League is coming out on Xbox One but PS4 and PC still have cross platform play..?

  • sebzhd

    Superior and sales PS4 only, sorry xbots.

  • sebzhd

    Superior and sales PS4 only, sorry xbots.