There is a bigger trend growing in the industry at the moment of games not delivering the amount of content that we come to expect from a fully priced retail disk. This is not a new issue by any means, thinking of games like Brink, but an issue that has become more and more apparent as more and more AAA games adopt a lack of content and choose graphics and gameplay over substance. Games such as Titanfall and Evolve have suffered after great PR & initial uptake because of their lack of replay-ability and are ultimately guilty of not providing enough content to keep us entertained for a longer period of time, which also brings up the question, are they worth our money?
What can be the reason for many games now coming out without sufficient content? Well the annoying answer is that it probably us that’s the problem. Rarely is the announcement of a new game met with cry for content, content and more content as the biggest call from all gamers is for bigger and better graphics. The start of this console life cycle was defined by the way we all compared the graphics of each system and effect of this is games such as The Order, made to look very very pretty, have good gameplay but is ultimately lacking the ability to keep me playing.
Star Wars: Content Doesn’t Awaken
The latest game to suffer this problem is unfortunately Star Wars Battlefront and by the looks of the reviews I am not the only one finding the substance lacking here. The game is beautiful, and the feeling that you are engaged in an epic Star Wars battle is something very special indeed… for 10 hours. After that, Battlefront suffers from the same curse as Titanfall, it just becomes a little samey. “BUT” I hear you all crying out over the internet, “Battlefront has a huge amount of gameplay modes to choose from!” You may be right but like every shooting game, many modes just don’t do it for a lot of gamers and every shooter has a lot of modes. On the other hand, just take a look at Call of Duty. I am in no way a COD fanboy but you have to admit the games are worth the money. A full campaign, multiplayer with multiple modes, weapons, unlocks, abilities etc and a rich bonus in the form of Zombies.
This article was born from my choice of which one to buy and I think you can tell which one I went for from the response above. (Even though I pre ordered Star Wars in 2013!)
The annoying thing is that focusing on content is so worth it for the developer! Looking at Twitch for a game like Evolve shows early any current views or stream, in comparison a game like Bloodborne that came out at a similar time still had a good amount of interest (3,620 at time of writing). Sure this tread is bucked a little by the popularity or games such as DOTA, LOL and Counter Strike but lets not forget that these games are free to play. I would have an issue with a lack of content is I didn’t have to hand over any cash. (Interestingly The Order 1886 had 2 views on Twitch… telling).
Call to Action
I want to conclude on a bit of a call to action. Next time a big game is announced ask the developers what content is in the game rather than the graphics. There is a reason that graphics were quickly dismissed when Fallout came out and everyone saw the sheer amount of things to do. There is also a reason that people started to say that Destiny is finally worth really playing when The Taken King came out. Let’s not let developers skip out on graphics or gameplay but let’s also stop them skipping out on the content as well. Not only then will we get more playtime out of games and get more bang for our buck, we will be deserve good content, because we asked for it.