Destiny. Become Legend. The game and title that’s captivated many a gamer, and the tagline that millions have seen. The biggest game of 2014, without a doubt, had been plastered everywhere in the run up to its release and the marketing campaign that surrounds it hasn’t slowed down yet.
We’re now 6 weeks post launch. And I’m still playing it almost every day. I check the app quite often as well, just to see how much, if at all, my friends have progressed. I sit at work and picture what tasks for Destiny I’ll be doing that night – farming resources for upgrading a piece of gear to get that little bit of extra light to try and reach the next level? Farming heroics and strike playlists to try and upgrade a piece of gear? Try the strike on the next difficulty up? Help my friends to try and get to the Vault of Glass? All acceptable answers.
I was a bit worried at first that, once I’d hit 20 and started grinding, I’d get very bored, very quickly. Evidently, that’s not been the case so far. I was a bit confused before I eventually reached level 20 how people pass the soft cap; so I’ll explain for anyone who’s still unsure. Basically, once you hit level 20, you stop earning xp towards levelling up, it changes to being dependent on your equipped gear; for example, blue, or rare, armour pieces (Helmet, Gauntlets, Chest, Legs), start having light bonuses on them as well as some variation of Discipline, Strength or Intellect. All purple, or Legendary, pieces level you up to past 25, before you even start upgrading the pieces individually. Light levels are as follows;
Level 21 requires 21 light.
Level 22 requires 32 light.
Level 23 requires 43 light.
Level 24 requires 54 light.
Level 25 requires 65 light.
Level 26 requires 76 light.
Level 27 requires 87 light.
Level 28 requires 98 light.
Level 29 requires 109 light.
Level 30 requires 120 light.
The highest amount of Light a blue piece of armour can give is 15 light; so with all 4 pieces like that, you can have 60 light – Making the character 24, halfway to level 25. Purple, or Legendary gear starts with 18 light and can be upgraded to light in the 20s. While I’m mentioning it, please don’t forget; you can only have one piece of Exotic armor and one Exotic weapon equipped at each time.
I’ve enjoyed working towards getting more and more Light for my gear and currently sit at Level 27… obsessing over upgrading my gear more to reach Light Level 28. I will admit, that for some people grinding can be deadly dull – and if you have a dry spell where you find no materials that you need, it can become an instant console off situation… the same can occur when you’re relying on Ascendant Shards/Energy to upgrade gear…which is where I’m at now. The most annoying/time consuming thing for me personally so far, was to reach level 2 reputation with the Vanguard. This seemed to go on and on and I often contemplated just not doing it; but doing it for one of the other bodies that want rep, such as the Future War Cult or Dead Orbit, is a good path to choose, as you can make it so that all rep goes to that faction, such as rep from Crucible games and Crucible bounties as well as Vanguard. This lets you vary what you do from day to day, or in a game session, which I’ve found really important to stop Destiny becoming too much of a bore.
Hopefully, I’ll be inside Vault of Glass with an IM PLAYIN team soon and we’ll report back with our thoughts. A lot of the future depends on just how good the first expansions to the universe are; we’re now starting to get a few pieces of information about The Dark Below, the first expansion piece – such as it is set to feature Crota, the God who conquered the moon wielding the Sword of Crota, which guardians use in the mission… The Sword of Crota. We’ve also found out about 2 new Strikes as well as a new Raid that’ll be released, which hopefully will tide me over when it’s released in December, that’s unless it’s delayed of course!