Current-gen Minecraft – the wait was totally worth it

Minecraft was supposed to be a launch game, for the PS4 at least, but it has been progressively pushed back over the course of the past few months. 2013 passed by with no sign of the blocky goodness that is Minecraft, and the first half of 2014 rolled on without even a whisper of when we might be expecting the game. Then all of a sudden at the beginning of last week, without much warning whatsoever, we were told that Minecraft would be coming to consoles by the 5th of September. I was, of course, ecstatic. But I’m not sure if others would have felt the same way. It was a long old wait for Minecraft and although I never personally lost enthusiasm for the game, I wonder how many people jumped off of the hype train because of how long it took to come out.

For me, the wait was totally worth it. I really wasn’t expecting it to be out yet and I had more than prepared myself for a late September or even October release. So I was pretty damned chuffed with an early September release for the game (despite it being almost a year late). I absolutely loved Minecraft on the 360, so the news that it was getting itself a current-gen counterpart was like music to my ears back in November. What’s even better is that it only cost me £3.99 because I used to own it on the 360. If that isn’t a result, I don’t know what is. Minecraft is one of those games that you can get hours and hours out of, so there isn’t a descriptive word about that could do justice to the deal that is £3.99.


What makes the wait worth it for me are the little things. Larger maps, more online-players and an updated version of the game – that’s what the wait was for… for us console gamers at least. The 360 version was embarrassingly small, not that I ever ran out of space. Still, having a game world that’s multiple times bigger gives you multiple more opportunities to build things bigger, better and more awesome. Also, seeing as you can have more players online than before, you’re going to need that extra space and the increased recourses.

In essence, the game is pretty much the same as it has ever been. It isn’t at PC standards, but it’s a hell of a lot better than the last-gen. It’s just a bigger, better and more up-to-date version than what us console gamers have been treated to so far, which is nothing to complain about!


True, it would have been nice if the wait wasn’t so long. Minecraft has come out in a month that’s beginning with Destiny and ending with FIFA 15, which are two of the big games that will be taking up most of my time for the rest of the year. Minecraft is the sort of game that takes dedication – you can’t play for minutes, only hours, so it would have been nice to have had my hands on it early last month; what with August being a bit of a dry month games wise. But, beggars can’t be choosers! And so far I’ve made a small castle and a giant IM PLAYIN logo out of sandstone, all on survival mode (because I’m a champ and because it felt like it would be cheating to make it on creative mode). I’ve used a rubbish image that I took of the logo as the featured image for this post, but I’ll be putting up a proper video of it all sometime next week.

How did you feel about the wait? Were you concerned with how long it took, and what it would be like when it finally got here? How do you PS4 owners feel, considering that the game was supposed to be a timed exclusive for the PS4, and all.