Developer Rocksteady has forever established their legacy by creating what are the greatest Batman games of all time. Regardless of which way you look at it, the Arkham series is unmatched in creating an incredible Batman experience. However, that doesn’t just involve beating up thugs and gliding around. It also comes with the dark, gritty atmosphere that made Batman what he is today.
What’s interesting is that Rocksteady has always been able to incorporate that atmosphere into the series without bumping the rating up to an ’18’/‘M’. However, their upcoming finale to the trilogy, Arkham Knight, hasn’t been able to follow suit. This raises the question of what could happen in the game that would be grisly enough to earn its higher rating.
Break the Bat
With each installment of the series, Batman has been pushed to his limits. He’s dealt with several villains in the span of 24 hours and come out relatively unscathed. Regardless, there’s no doubt that his abilities are put to the test. One possibility is that by the end of Arkham Knight, Batman snaps. The villains go too far after pushing him too hard, and they pay with their lives. As great as it would be to start killing off Batman villains, it would be unsettling to say the least. Could you imagine ripping through a bunch of thugs in a fit of rage—not caring if they live or die? Something tells me that Batman breaking necks might earn the game an ’18’/‘M’ rating.
It’s Simply Too Realistic
The Arkham games have always looked great, but Arkham Knight is on a whole new level of beauty. The physics in the past games have always had a cartoony element to them that reminded you that this is a fantasy world, but Arkham Knight looks ridiculously realistic. It could be that all the bone-crunching, face-punching, limb-snapping action is just too real. Some of the moves in the past games were already cringe-worthy. Who knows what Rocksteady has thought up for Arkham Knight.
The Villains Go Too Far
Even if it doesn’t make Batman go on a murderous rampage, the villains might take things too far this time. Maybe there are torture scenes or images of people getting gunned down, but there are plenty of heinous acts Batman villains have committed in the comics that make me wonder what awful things could they do in Arkham Knight to give it an ’18’/‘M’ rating. The possibilities are disturbingly endless.
What do you think? What could happen to cause the game to get the ’18’/‘M’ rating? Let us know in the comments below! And, by the way, Arkham Knight drops June 2nd.