5 reasons as to why the Xbox One is here to stay

There has been a tone of internet talk about the Xbox One being on the way out. Everyone’s all like, “the Xbox One sucks!”, “Microsoft is going to close the Xbox department”, “the Xbox One isn’t a true games console” and “the games on the Xbox One are crap!”. Whereas, when the community is talking about the PS4, there isn’t a bad word to be said. Games run at 1080p, it’s apparently easier to develop for and, as far as games consoles go, it definitely is one. But I say no, the Xbox One doesn’t suck, the games aren’t crap and Microsoft aren’t about to abandon it, and its consumer base… at least any time soon. Though I do agree that the PS4 is a great machine. We live in a world where, instead of looking at the positives and ignoring the negatives, people like to pick things clean and point out every single flaw they can notice. Especially if they like something, and they’re picking holes in that things rival. Football fans take the piss out of rugby fans… as well as other football fans, or cricket fans, or tennis fans. Pro Evo fa… sorry, the twenty people still playing Pro Evo take the piss out of FIFA fans and, inevitably, PS4 fans mock Xbox One fans, and vice versa. It isn’t necessarily because they dislike those people, or the things that the others enjoy. I think it’s more a gang mentality, which is played upon by companies as a marketing ploy; “PS4 is for the players” or the move by Microsoft to offer £100 off of the One if you traded in a PS3. Companies play on these group mentalities because they know that we’ll all get each other riled up and, in the process, cement our allegiance to one side or the other; like moths to a flame, stealing candy from a baby or shooting fish in a barrel.

Anyway, that rant has a little to do with this article. What I’m basically saying is, don’t trust people on the internet, more often than not they’re just writing things to get you all riled up. And don’t worry, the irony is intentional. I’ll just start off by saying that I own an Xbox One, but unlike some One owners I do realise that this console is far from perfect. I’ve written an article (amongst many others on the console in general) detailing the not so great points about the console, here. But, despite its flaws, I have full confidence that the console is here to stay, for at least the near future. I’m not stupid enough to believe that it’s here forever. Things change and people move on. Still, the recent wavering in popularity of the console is nowhere near enough to bring it down, and here’s why.

1) New games and existing titles

Microsoft are still developing and promoting new games that all have the potential to become popular series for the console, as well as past exclusives that are making a comeback. Games like Sunset Overdrive, Scalebound and Quantum Break all have the potential to become the next Halo/Fable/Crackdown/Gears of War, depending on how good they are, of course. The fact that Microsoft are still developing, supporting and financing games like these shows that they still see a future in the console. Why would they bother wasting money otherwise? Not only this, but we’re also getting the next Halo game, another Crackdown, another Gears (potentially) as well as tonnes of other instalments to popular games series. If Microsoft were flogging a dead horse, why would they bother to go to such lengths to do it. They’re the sort of company that will ruthlessly shut anything that isn’t pulling its weight, as we’ve seen with their independent programming department that has been open for not even a year. If the Xbox One was really on its way out, it would probably be gone by now. Or, at least, they definitely wouldn’t be doing so much to develop new games and the console itself.

2) They’re listening to the fans

Microsoft have done a mighty fine job of listening to the fans of the Xbox One. Since its release, they’ve put out countless updates to change everything from the look of the dashboard to the way we play with friends online. It is an ever changing, ever developing console and Microsoft have realised that, if they want to offer the best console they can, they have to listen to the fans. The Xbox One that I currently own is almost completely different from the console I purchased back in November, and that’s definitely a good thing. It may not have been the best console on release, but it’s definitely building towards something great. Both Microsoft and the owners can see the potential in the console, and I’ve got to give it to them, they’re really working to realise that potential. It feels like it’s a joint effort to make this console the best it can be, and I’m happy to be a part of it.

3) The fans themselves

Now, I don’t want to sound too up myself, but Xbox One fans are totally awesome. I kid. Well, kind of. There are a few of us that blindly shout about how fantastic we think the console is, without properly backing it up. There are also those of us that, as I’ve mentioned before, will diss anything and anyone Sony, just because they don’t own an Xbox One. I happen to think that they’re both fantastic consoles, and in a perfect world I’d own both. Sadly, this isn’t a perfect world and for myself, like many other Xbox One owners, the Xbox One was the clear console of choice this generation. I’ve owned a Microsoft console for over 10 years now and I know that a good number of current Xbox One owners are in the same boat as me. Although the PS4 looks fantastic, I couldn’t help but feel that, after how much I loved the 360, the One would probably follow suit. Plus, we’re finally getting what we deserve, with Gold member based rewards in the form of extra currency for buying DLC and games, or even free games through Games with Gold. I like to think that us fans are a dedicated bunch, as are any fans of anything, really. So it’s nice to a part of a community that’s happy to stand up and voice concerns, and take part in testing of updates and games, to ensure that we all benefit from the changes that Microsoft want to make to the console. It’s a good feeling, one that I wouldn’t switch for much.

4) It is a console built for the future

I like to think that Microsoft were attempting something big with the Xbox One. They were trying to make a games console that was much more than just a console. They’ve got some great games on it, and I love how my home media is completely connected through the one device. I know that it’s not for everyone, but it’s definitely for a good number of people. I think that this console appeals to the casual gamer really well. It’s not just the individual, it’s almost a family unit, allowing you to play games, share media, watch films, listen to music, and much more, all in one place. It’s built for the home, not just the bedroom. I really think there’s a future in that sort of console and developers really need to start to branch out if they want to keep ahead of the game. It might have failed in some respects (mainly in Kinect), but I still think that Microsoft are re-developing and updating this console with its future in mind. Just like the Xbox 360, give it five or six years and this console will be unrecognisable. I already barely recognise it compared to what it was back in November. Whether it’s for the better is yet to be seen. But if we’re looking at the 360 as a precedence, Microsoft know what they’re doing.

5) They’re willing to adapt and change the console

For me, this is what it all boils down to. If they’d made a console that they regretted, felt was doomed to fail and were planning on panning in the next year, why would they bother to adapt and change it? Why would they bother to waste recourses on making something better when they already deem it a failure? That’s not Microsoft. They’re far more ruthless. But, adapt and change also sets a great precedence for the future. It’s a ‘if it’s broke we’ll fix it’ attitude, and I like to see that in a company that I’m giving a lot of money to. I have faith that if we keep complaining about the stuff that we don’t like (within reason, I’d imagine it’ll take a revolution for them to stop charging for Xbox Gold) then I feel like Microsoft will listen. Ps4 may be for the players, but the Xbox One is for the fans, in quite a few respects. This is as much our console as it is Microsoft’s, and I’m really glad to see that they are listening to us and changing the console for the better.

So yeah. Maybe the Xbox One won’t be around forever, but what console ever is? If you want a platform that’s guaranteed to last, you should take a look at the PC. It will, however, be around for the next few years; probably as long as the 360 before we were treated to its current-gen counterpart. So don’t go bidding farewell to a console that has no intention of leaving, and fans that have no intention of abandoning it.

  • Dirkster_Dude

    Quote from article: “What I’m basically saying is, don’t trust people on the internet, more often than not they’re just writing things to get you all riled up.” — Ironically, of course I saw the article on the Internet and therefore I shouldn’t trust the content? Actually, I agree with your points. Of course if Microsoft hadn’t listened to there fans they wouldn’t have a console anymore. They burned a lot of bridges at launch that are only now being rebuilt and reinforced.

    • Alecs Pillik

      That was kind of the point in that sentence really. To highlight that you need to take some things with a pinch of salt whilst others might as well have be buried in it. I’m all for people saying that they don’t like something, I just dislike it when they’re doing it out of, not necessarily ignorance, but from a place that lacks experience. That being said, I’m going to add in a couple of words saying ‘see the irony’ or something to that effect. Just because at the moment it isn’t overly clear that I did it on purpose!

      Glad that you agree with the points though. Microsoft definitely learnt their lessons from the pre-launch. I think that’s why they’re spending so much time focusing on fan issues now. In some ways, the console feels really rushed and I wonder if Microsoft knew that they couldn’t compete on the same level as Sony but, instead of pushing the console back to save face and improve it, they chose to put it out early to make more money and then improve it as they go along. But that’s just speculation.

    • aintwhatitlookslike

      Shame people like me who had a 360 last gen have already jumped ship to ps4. They should of listened to their fans at the beginning not after sales was terrible lmao

      • Dirkster_Dude

        True.

    • Alecs Pillik

      That was kind of the point in that sentence really. To highlight that you need to take some things with a pinch of salt whilst others might as well be buried in it. I’m all for people saying that they don’t like something, I just dislike it when they’re doing it out of, not necessarily ignorance, but from a place that isn’t honest. That being said, I’m going to add in a couple of words saying ‘see the irony’ or something to that effect. Just because at the moment it isn’t overly clear that I did it on purpose!

      Glad that you agree with the points though. Microsoft definitely learnt their lessons from the pre-launch. I think that’s why they’re spending so much time focusing on fan issues now. In some ways, the console feels really rushed and I wonder if Microsoft knew that they couldn’t compete on the same level as Sony but, instead of pushing the console back to save face and improve it, they chose to put it out early to make more money and then improve it as they go along. But that’s just speculation.

  • Dirkster_Dude

    Quote from article: “What I’m basically saying is, don’t trust people on the internet, more often than not they’re just writing things to get you all riled up.” — Ironically, of course I saw the article on the Internet and therefore I shouldn’t trust the content? Actually, I agree with your points. Of course if Microsoft hadn’t listened to there fans they wouldn’t have a console anymore. They burned a lot of bridges at launch that are only now being rebuilt and reinforced.

    • Alecs Pillik

      That was kind of the point in that sentence really. To highlight that you need to take some things with a pinch of salt whilst others might as well have be buried in it. I’m all for people saying that they don’t like something, I just dislike it when they’re doing it out of, not necessarily ignorance, but from a place that lacks experience. That being said, I’m going to add in a couple of words saying ‘see the irony’ or something to that effect. Just because at the moment it isn’t overly clear that I did it on purpose!

      Glad that you agree with the points though. Microsoft definitely learnt their lessons from the pre-launch. I think that’s why they’re spending so much time focusing on fan issues now. In some ways, the console feels really rushed and I wonder if Microsoft knew that they couldn’t compete on the same level as Sony but, instead of pushing the console back to save face and improve it, they chose to put it out early to make more money and then improve it as they go along. But that’s just speculation.

    • aintwhatitlookslike

      Shame people like me who had a 360 last gen have already jumped ship to ps4. They should of listened to their fans at the beginning not after sales was terrible lmao

      • Dirkster_Dude

        True.

    • Alecs Pillik

      That was kind of the point in that sentence really. To highlight that you need to take some things with a pinch of salt whilst others might as well be buried in it. I’m all for people saying that they don’t like something, I just dislike it when they’re doing it out of, not necessarily ignorance, but from a place that isn’t honest. That being said, I’m going to add in a couple of words saying ‘see the irony’ or something to that effect. Just because at the moment it isn’t overly clear that I did it on purpose!

      Glad that you agree with the points though. Microsoft definitely learnt their lessons from the pre-launch. I think that’s why they’re spending so much time focusing on fan issues now. In some ways, the console feels really rushed and I wonder if Microsoft knew that they couldn’t compete on the same level as Sony but, instead of pushing the console back to save face and improve it, they chose to put it out early to make more money and then improve it as they go along. But that’s just speculation.

  • Dirkster_Dude

    Quote from article: “What I’m basically saying is, don’t trust people on the internet, more often than not they’re just writing things to get you all riled up.” — Ironically, of course I saw the article on the Internet and therefore I shouldn’t trust the content? Actually, I agree with your points. Of course if Microsoft hadn’t listened to there fans they wouldn’t have a console anymore. They burned a lot of bridges at launch that are only now being rebuilt and reinforced.

    • aintwhatitlookslike

      Shame people like me who had a 360 last gen have already jumped ship to ps4. They should of listened to their fans at the beginning not after sales was terrible lmao

      • Dirkster_Dude

        True.

    • That was kind of the point in that sentence really. To highlight that you need to take some things with a pinch of salt whilst others might as well be buried in it. I’m all for people saying that they don’t like something, I just dislike it when they’re doing it out of, not necessarily ignorance, but from a place that isn’t honest. That being said, I’m going to add in a couple of words saying ‘see the irony’ or something to that effect. Just because at the moment it isn’t overly clear that I did it on purpose!

      Glad that you agree with the points though. Microsoft definitely learnt their lessons from the pre-launch. I think that’s why they’re spending so much time focusing on fan issues now. In some ways, the console feels really rushed and I wonder if Microsoft knew that they couldn’t compete on the same level as Sony but, instead of pushing the console back to save face and improve it, they chose to put it out early to make more money and then improve it as they go along. But that’s just speculation.

  • rudero

    I will list my opinions, and what seems to a lot of people opinions. Devils advocate.
    1. New games and existing games: Microsoft leans to heavily, for the last four years, on those same games. Every E3 is becoming wash, rinse and, repeat. They also drop immediate support for new games if they didn’t make those phenomenal sales numbers. A lot of those times, the company’s suffered because of this. All of that lost revenue was because advertising a game in its beginning not the cost of the game.
    2. Listening to fans: I would really say focusing on the fans wallets. What good is it to build a system and literally have no demand for it once preorders went up. They had to change. Just like last gens 3 year warranty… It was needed to avoid a recall not support the fans.
    4. All devises are built for this. The question surrounding the xbox one is how far into the future for gaming and at what cost to the games abilities. Does it matter? Not one bit but to the consumer, this is a question they have to ask themselves.
    5. They’re willing to adapt…: This is the exact same thing as listening to the fans with exception of change hardware. ie Kinect. But everything is due to the low demand compared to the competition. And I will say this, fi it has not even been a year and they are changing the hardware to free up so much for games already, how future proof is it for the games to come in say, 5 years? Sure the 360 kept dishing out game engine after game engine, but they didn’t have to change os systems so quickly as they are this gen.

    • Alecs Pillik

      Thanks for starting a bit of a discussion! This is what I was hoping for from this article, I must admit. I totally agree with you about the ‘same games’ issue. It’s one of the reasons that I don’t like, and don’t intend to play, the Halo games / series. But others are just as bad, with games like Uncharted, KillZone, Mario, Pokémon, as examples. I also agree with what you were saying about the killing of new games, and that is a shame. I’m hoping that the recent ID@Xbox could signal a change in this, now that they’re supporting some indie developers it’d be nice if they support some of the smaller companies too. Though Undead Labs are a good example of Microsoft supporting smaller companies. One’s better than none I guess!

      Listening to the fans and their wallets is, of course, the same thing. Though I think it’d be naïve to think that any major company does anything any differently. As consumers, we are walking wallets, as these companies exist to, first and foremost, make money. That being said there’s a good and a bad way to make money from your fans. Pre-launch they were doing it the bad way, post launch I’d say they’re doing it the right way.

      Thanks for the comment though!

    • aintwhatitlookslike

      Very well said

    • Alecs Pillik

      Thanks for starting a bit of a discussion! This is what I was hoping for from this article, I must admit. I totally agree with you about the ‘same games’ issue. It’s one of the reasons that I don’t like, and don’t intend to play, the Halo games / series. But other consoles do it too, with games like Uncharted, KillZone, (though not quite to the same extent) Mario, Pokémon, as examples. I also agree with what you were saying about the killing of new games, and that is a shame. I’m hoping that the recent ID@Xbox could signal a change in this, now that they’re supporting some indie developers it’d be nice if they support some of the smaller companies too. Though Undead Labs are a good example of Microsoft supporting smaller companies. One’s better than none I guess!

      Listening to the fans and their wallets is, of course, the same thing. Though I think it’d be naïve to think that any major company does anything any differently. As consumers, we are walking wallets, as these companies exist to, first and foremost, make money. That being said there’s a good and a bad way to make money from your fans. Pre-launch they were doing it the bad way, post launch I’d say they’re doing it the right way.

      Thanks for the comment though!

      • rudero

        !00% i agree that obviously all consoles do it.
        In my history of gaming, the idea was to make games and, if one were to be successful, then a company would capitalize on it and make another.
        Now, gaming is to make a successful game and hopefully be able to milk said formula. i.e. not a lot of experimenting because this cost money from creating a hopeful AAA games. Very sad.
        I see many people using the “indie” argument against sony and to those people I say shame. Not for their taste in manufactures but their lack of support and ridiculing of the people who have these new ideas that become the great games of yesterday. So yes, step one, Microsoft is opening those door more widely. But the fans of all consoles better embrace them or gaming will come to an end. This is where I like sony’s approach. See, the fans did not realize that the ps1, ps2 era was paced with indies but they didn’t stand out because pricing was much more favorable towards the consumers. Now, to really enjoy gaming AND be responsible, you do need to be in a higher income brackets then before.
        Then the ps3, and sony kept supporting. Pushing the games. Flower, journey, puppeteer, pinxle junk. etc etc.
        Now, ps4, they are bringing in games from everywhere. Yes, they are not the AAA bam in your face awesome 4hr single player game with bro-ham multiplayer, but they are by the dozens. I have a game library going back two years I am trying to complete and I can not keep up and most of those games were free or psn downloads. Even on the ps4 I had to make room on my hard drive already.

        My thing with Microsoft, is their advertising and marketing agenda. This is how they have made billions of dollars. For selling space on their products.
        So, to me, there is a difference in money hungry. Example. Lets say you make THE best pizza ever to be created. You know it, friends and family know it, the county knows it. But then here comes papa johns with their $2.00 worth of crap(compared to real pizzas, not knocking papa johns) and the million dollar advertising budget, bam, you are out of business or no longer making the same net sum.
        Point being, that is what Microsoft “had” brought to the table. Titanfall was the last example. Fine, great, you guys bought into a cool multiplayer game, we get it… but as much that went into advertising said game, imagine what could have been done had that money been more focused on the game or the gamer. That is the difference.
        Aweosme microsoft, you bought a camera that can do all these things on your stage… any way to make those exact same things happen in my living room… now that we are on gen two of the device… can you make that one do what you promised with the first one? no? and I can be more than happy to tell you what they really had planned with the mandatory Kinect if you would like. Pretty nasty if you were to ask me.(and no, no government agenda here, they do not create profit)
        Every company knows, especially now for Microsoft, the gaming community has a loud voice. Games will get noticed and talked about and be sold. COD MW4 took more than a year to become the big hit it was.
        Sorry to write so much. Great article though and great reply.
        Cheers.
        ps i will be buying an xbox one, but I am older now and I know that the limited edition xbox one for halo 5 will be awesome and that is what I am personally waiting for. But these are my points.

        • Alecs Pillik

          There was an awful lot in that comment, not that it’s a bad thing! I agree with you on most points, to be honest. Mostly about the advertising of Titanfall, though I was against that game from the offset. I also have a big problem with Ubisoft, mostly because of the Assassin’s Creed series and their lack of creativity in the recent games. That being said, Unity does look quite promising! Indie gaming, at the moment at least, is probably best on the tablets and PC, I don’t think that the console has fully embraced it as of yet, mostly for the reasons that you state above. They’re not cash cows, probably because a large number of console gamers are of the opinion that indie games aren’t worth playing, which is a terrible shame.
          I will slightly defend the Kinect, just by saying that it is far better now than it was on the 360; though that’s mainly down to it’s uses for voice commands and the overall interface between the Kinect and the dashboard. It still isn’t what was promised, however. The fact that MS have ditched the Kinect from bundles suggests to me that we aren’t going to get many Kinect based games on the One, which is annoying considering the hardware’s cost in the initial bundles.
          I’m glad that you’re getting a One, they’re worth the money I think. I’m currently saving to get a PS4 and a Vita, because I think the interconnectivity between the two far exceeds the One and Kinect.
          Anyways, thanks for the comments! Be sure to check back now and then because we often do discussion based articles on the site!

  • rudero

    I will list my opinions, and what seems to a lot of people opinions. Devils advocate.
    1. New games and existing games: Microsoft leans to heavily, for the last four years, on those same games. Every E3 is becoming wash, rinse and, repeat. They also drop immediate support for new games if they didn’t make those phenomenal sales numbers. A lot of those times, the company’s suffered because of this. All of that lost revenue was because advertising a game in its beginning not the cost of the game.
    2. Listening to fans: I would really say focusing on the fans wallets. What good is it to build a system and literally have no demand for it once preorders went up. They had to change. Just like last gens 3 year warranty… It was needed to avoid a recall not support the fans.
    4. All devises are built for this. The question surrounding the xbox one is how far into the future for gaming and at what cost to the games abilities. Does it matter? Not one bit but to the consumer, this is a question they have to ask themselves.
    5. They’re willing to adapt…: This is the exact same thing as listening to the fans with exception of change hardware. ie Kinect. But everything is due to the low demand compared to the competition. And I will say this, fi it has not even been a year and they are changing the hardware to free up so much for games already, how future proof is it for the games to come in say, 5 years? Sure the 360 kept dishing out game engine after game engine, but they didn’t have to change os systems so quickly as they are this gen.

    • Alecs Pillik

      Thanks for starting a bit of a discussion! This is what I was hoping for from this article, I must admit. I totally agree with you about the ‘same games’ issue. It’s one of the reasons that I don’t like, and don’t intend to play, the Halo games / series. But others are just as bad, with games like Uncharted, KillZone, Mario, Pokémon, as examples. I also agree with what you were saying about the killing of new games, and that is a shame. I’m hoping that the recent ID@Xbox could signal a change in this, now that they’re supporting some indie developers it’d be nice if they support some of the smaller companies too. Though Undead Labs are a good example of Microsoft supporting smaller companies. One’s better than none I guess!

      Listening to the fans and their wallets is, of course, the same thing. Though I think it’d be naïve to think that any major company does anything any differently. As consumers, we are walking wallets, as these companies exist to, first and foremost, make money. That being said there’s a good and a bad way to make money from your fans. Pre-launch they were doing it the bad way, post launch I’d say they’re doing it the right way.

      Thanks for the comment though!

    • aintwhatitlookslike

      Very well said

    • Alecs Pillik

      Thanks for starting a bit of a discussion! This is what I was hoping for from this article, I must admit. I totally agree with you about the ‘same games’ issue. It’s one of the reasons that I don’t like, and don’t intend to play, the Halo games / series. But other consoles do it too, with games like Uncharted, KillZone, (though not quite to the same extent) Mario, Pokémon, as examples. I also agree with what you were saying about the killing of new games, and that is a shame. I’m hoping that the recent ID@Xbox could signal a change in this, now that they’re supporting some indie developers it’d be nice if they support some of the smaller companies too. Though Undead Labs are a good example of Microsoft supporting smaller companies. One’s better than none I guess!

      Listening to the fans and their wallets is, of course, the same thing. Though I think it’d be naïve to think that any major company does anything any differently. As consumers, we are walking wallets, as these companies exist to, first and foremost, make money. That being said there’s a good and a bad way to make money from your fans. Pre-launch they were doing it the bad way, post launch I’d say they’re doing it the right way.

      Thanks for the comment though!

      • rudero

        !00% i agree that obviously all consoles do it.
        In my history of gaming, the idea was to make games and, if one were to be successful, then a company would capitalize on it and make another.
        Now, gaming is to make a successful game and hopefully be able to milk said formula. i.e. not a lot of experimenting because this cost money from creating a hopeful AAA games. Very sad.
        I see many people using the “indie” argument against sony and to those people I say shame. Not for their taste in manufactures but their lack of support and ridiculing of the people who have these new ideas that become the great games of yesterday. So yes, step one, Microsoft is opening those door more widely. But the fans of all consoles better embrace them or gaming will come to an end. This is where I like sony’s approach. See, the fans did not realize that the ps1, ps2 era was paced with indies but they didn’t stand out because pricing was much more favorable towards the consumers. Now, to really enjoy gaming AND be responsible, you do need to be in a higher income brackets then before.
        Then the ps3, and sony kept supporting. Pushing the games. Flower, journey, puppeteer, pinxle junk. etc etc.
        Now, ps4, they are bringing in games from everywhere. Yes, they are not the AAA bam in your face awesome 4hr single player game with bro-ham multiplayer, but they are by the dozens. I have a game library going back two years I am trying to complete and I can not keep up and most of those games were free or psn downloads. Even on the ps4 I had to make room on my hard drive already.

        My thing with Microsoft, is their advertising and marketing agenda. This is how they have made billions of dollars. For selling space on their products.
        So, to me, there is a difference in money hungry. Example. Lets say you make THE best pizza ever to be created. You know it, friends and family know it, the county knows it. But then here comes papa johns with their $2.00 worth of crap(compared to real pizzas, not knocking papa johns) and the million dollar advertising budget, bam, you are out of business or no longer making the same net sum.
        Point being, that is what Microsoft “had” brought to the table. Titanfall was the last example. Fine, great, you guys bought into a cool multiplayer game, we get it… but as much that went into advertising said game, imagine what could have been done had that money been more focused on the game or the gamer. That is the difference.
        Aweosme microsoft, you bought a camera that can do all these things on your stage… any way to make those exact same things happen in my living room… now that we are on gen two of the device… can you make that one do what you promised with the first one? no? and I can be more than happy to tell you what they really had planned with the mandatory Kinect if you would like. Pretty nasty if you were to ask me.(and no, no government agenda here, they do not create profit)
        Every company knows, especially now for Microsoft, the gaming community has a loud voice. Games will get noticed and talked about and be sold. COD MW4 took more than a year to become the big hit it was.
        Sorry to write so much. Great article though and great reply.
        Cheers.
        ps i will be buying an xbox one, but I am older now and I know that the limited edition xbox one for halo 5 will be awesome and that is what I am personally waiting for. But these are my points.

        • Alecs Pillik

          There was an awful lot in that comment, not that it’s a bad thing! I agree with you on most points, to be honest. Mostly about the advertising of Titanfall, though I was against that game from the offset. I also have a big problem with Ubisoft, mostly because of the Assassin’s Creed series and their lack of creativity in the recent games. That being said, Unity does look quite promising! Indie gaming, at the moment at least, is probably best on the tablets and PC, I don’t think that the console has fully embraced it as of yet, mostly for the reasons that you state above. They’re not cash cows, probably because a large number of console gamers are of the opinion that indie games aren’t worth playing, which is a terrible shame.
          I will slightly defend the Kinect, just by saying that it is far better now than it was on the 360; though that’s mainly down to it’s uses for voice commands and the overall interface between the Kinect and the dashboard. It still isn’t what was promised, however. The fact that MS have ditched the Kinect from bundles suggests to me that we aren’t going to get many Kinect based games on the One, which is annoying considering the hardware’s cost in the initial bundles.
          I’m glad that you’re getting a One, they’re worth the money I think. I’m currently saving to get a PS4 and a Vita, because I think the interconnectivity between the two far exceeds the One and Kinect.
          Anyways, thanks for the comments! Be sure to check back now and then because we often do discussion based articles on the site!

  • rudero

    I will list my opinions, and what seems to a lot of people opinions. Devils advocate.
    1. New games and existing games: Microsoft leans to heavily, for the last four years, on those same games. Every E3 is becoming wash, rinse and, repeat. They also drop immediate support for new games if they didn’t make those phenomenal sales numbers. A lot of those times, the company’s suffered because of this. All of that lost revenue was because advertising a game in its beginning not the cost of the game.
    2. Listening to fans: I would really say focusing on the fans wallets. What good is it to build a system and literally have no demand for it once preorders went up. They had to change. Just like last gens 3 year warranty… It was needed to avoid a recall not support the fans.
    4. All devises are built for this. The question surrounding the xbox one is how far into the future for gaming and at what cost to the games abilities. Does it matter? Not one bit but to the consumer, this is a question they have to ask themselves.
    5. They’re willing to adapt…: This is the exact same thing as listening to the fans with exception of change hardware. ie Kinect. But everything is due to the low demand compared to the competition. And I will say this, fi it has not even been a year and they are changing the hardware to free up so much for games already, how future proof is it for the games to come in say, 5 years? Sure the 360 kept dishing out game engine after game engine, but they didn’t have to change os systems so quickly as they are this gen.

    • aintwhatitlookslike

      Very well said

    • Thanks for starting a bit of a discussion! This is what I was hoping for from this article, I must admit. I totally agree with you about the ‘same games’ issue. It’s one of the reasons that I don’t like, and don’t intend to play, the Halo games / series. But other consoles do it too, with games like Uncharted, KillZone, (though not quite to the same extent) Mario, Pokémon, as examples. I also agree with what you were saying about the killing of new games, and that is a shame. I’m hoping that the recent ID@Xbox could signal a change in this, now that they’re supporting some indie developers it’d be nice if they support some of the smaller companies too. Though Undead Labs are a good example of Microsoft supporting smaller companies. One’s better than none I guess!

      Listening to the fans and their wallets is, of course, the same thing. Though I think it’d be naïve to think that any major company does anything any differently. As consumers, we are walking wallets, as these companies exist to, first and foremost, make money. That being said there’s a good and a bad way to make money from your fans. Pre-launch they were doing it the bad way, post launch I’d say they’re doing it the right way.

      Thanks for the comment though!

      • rudero

        !00% i agree that obviously all consoles do it.
        In my history of gaming, the idea was to make games and, if one were to be successful, then a company would capitalize on it and make another.
        Now, gaming is to make a successful game and hopefully be able to milk said formula. i.e. not a lot of experimenting because this cost money from creating a hopeful AAA games. Very sad.
        I see many people using the “indie” argument against sony and to those people I say shame. Not for their taste in manufactures but their lack of support and ridiculing of the people who have these new ideas that become the great games of yesterday. So yes, step one, Microsoft is opening those door more widely. But the fans of all consoles better embrace them or gaming will come to an end. This is where I like sony’s approach. See, the fans did not realize that the ps1, ps2 era was paced with indies but they didn’t stand out because pricing was much more favorable towards the consumers. Now, to really enjoy gaming AND be responsible, you do need to be in a higher income brackets then before.
        Then the ps3, and sony kept supporting. Pushing the games. Flower, journey, puppeteer, pinxle junk. etc etc.
        Now, ps4, they are bringing in games from everywhere. Yes, they are not the AAA bam in your face awesome 4hr single player game with bro-ham multiplayer, but they are by the dozens. I have a game library going back two years I am trying to complete and I can not keep up and most of those games were free or psn downloads. Even on the ps4 I had to make room on my hard drive already.

        My thing with Microsoft, is their advertising and marketing agenda. This is how they have made billions of dollars. For selling space on their products.
        So, to me, there is a difference in money hungry. Example. Lets say you make THE best pizza ever to be created. You know it, friends and family know it, the county knows it. But then here comes papa johns with their $2.00 worth of crap(compared to real pizzas, not knocking papa johns) and the million dollar advertising budget, bam, you are out of business or no longer making the same net sum.
        Point being, that is what Microsoft “had” brought to the table. Titanfall was the last example. Fine, great, you guys bought into a cool multiplayer game, we get it… but as much that went into advertising said game, imagine what could have been done had that money been more focused on the game or the gamer. That is the difference.
        Aweosme microsoft, you bought a camera that can do all these things on your stage… any way to make those exact same things happen in my living room… now that we are on gen two of the device… can you make that one do what you promised with the first one? no? and I can be more than happy to tell you what they really had planned with the mandatory Kinect if you would like. Pretty nasty if you were to ask me.(and no, no government agenda here, they do not create profit)
        Every company knows, especially now for Microsoft, the gaming community has a loud voice. Games will get noticed and talked about and be sold. COD MW4 took more than a year to become the big hit it was.
        Sorry to write so much. Great article though and great reply.
        Cheers.
        ps i will be buying an xbox one, but I am older now and I know that the limited edition xbox one for halo 5 will be awesome and that is what I am personally waiting for. But these are my points.

        • There was an awful lot in that comment, not that it’s a bad thing! I agree with you on most points, to be honest. Mostly about the advertising of Titanfall, though I was against that game from the offset. I also have a big problem with Ubisoft, mostly because of the Assassin’s Creed series and their lack of creativity in the recent games. That being said, Unity does look quite promising! Indie gaming, at the moment at least, is probably best on the tablets and PC, I don’t think that the console has fully embraced it as of yet, mostly for the reasons that you state above. They’re not cash cows, probably because a large number of console gamers are of the opinion that indie games aren’t worth playing, which is a terrible shame.
          I will slightly defend the Kinect, just by saying that it is far better now than it was on the 360; though that’s mainly down to it’s uses for voice commands and the overall interface between the Kinect and the dashboard. It still isn’t what was promised, however. The fact that MS have ditched the Kinect from bundles suggests to me that we aren’t going to get many Kinect based games on the One, which is annoying considering the hardware’s cost in the initial bundles.
          I’m glad that you’re getting a One, they’re worth the money I think. I’m currently saving to get a PS4 and a Vita, because I think the interconnectivity between the two far exceeds the One and Kinect.
          Anyways, thanks for the comments! Be sure to check back now and then because we often do discussion based articles on the site!

  • aintwhatitlookslike

    Stopped reading at “its a console built for the future” yea right lol lmfao

  • aintwhatitlookslike

    Stopped reading at “its a console built for the future” yea right lol lmfao

  • aintwhatitlookslike

    Stopped reading at “its a console built for the future” yea right lol lmfao

  • You are flat out wrong’s mom

    i hope its not here to stay, with weak hardware like that they should have not even gone into the tv & kinect side and spent more money on better more future proof hardware. something that could offer 1080p 60fps at launch, rather than pathetic 720/792/900p

  • You are flat out wrong’s mom

    i hope its not here to stay, with weak hardware like that they should have not even gone into the tv & kinect side and spent more money on better more future proof hardware. something that could offer 1080p 60fps at launch, rather than pathetic 720/792/900p

  • You are flat out wrong’s mom

    i hope its not here to stay, with weak hardware like that they should have not even gone into the tv & kinect side and spent more money on better more future proof hardware. something that could offer 1080p 60fps at launch, rather than pathetic 720/792/900p