4 disappointments in Star Wars Battlefront

Before I start this article, I want to point out that I very much like Battlefront. I could even go as far as to say that I love Battlefront – but I’ve not quite yet played it for long enough, so you’ll have to get back to me on that one. Still, it is a fantastic game. But there’s just one or two… well, four… gripes that I have with it – they are as so.

4) You can’t bail out of flying vehicles

One of my favourite aspects of the Battlefield games is that you’re able to bail out of moving vehicles, even those in the sky. You can parachute from helicopters and land in the enemy base, you can jump from burning planes to save your hide – but none of that in Battlefront. I was hoping for a seamless battle experience, but rather the ground combat and sky combat feel like separate things. It’s not the end of the world, it’s only a little thing, but I just quite like having that connection between the whole battle, and it’s definitely missing in Battlefront.

3) You can’t customise weapons

Whilst I’m not bothered about changing skins or camos, or adding my own tags to weapons, I would like to be able to customise them a little. Perhaps by adding scopes, for instance. I know that the cards add a different dimension to your load-outs, and the fact that they recharge over time means that you’ll rarely be wanting for a grenade, or high-powered rifle, but I do miss the opportunity to edit my weapons.

2) There’s no story mode

I know that games are going this way now, it’s more about the online multiplayer than it is the offline single player. But with the awesome success of recent games like Fallout 4, I like to think that there’s still blood in the solid single-player story mode yet. It would have been nice to have some sort of decent single-player mode to Battlefront. I know that they have the missions, but it’s not a true single-player experience. In the rich lore of the Star Wars universe, there would have been plenty of room for a proper single-player story, even if it was based off of the original films.

1) Can’t revive downed players

This is probably the biggest disappointment for me. My favourite aspect of DICE’s Battlefield games is the fact that, as a medic, you can revive downed team mates. There was something so exciting about storming into the middle of a firefight to revive a friend who’s been killed. Dodging bullets, explosions going off all around, to get to a friend in need – it made the whole experience more about togetherness, co-operation and squad play. Whilst the turn-around on dying and re-spawning is a lot more fluid in Battlefront, than it is in Battlefield, without the revive aspect, I do miss being able to give life to a dead player.

Other than these four gripes, I’m really enjoying Star Wars Battlefront. I wouldn’t necessarily say that it was everything that I hoped it would be, but it’s definitely a great game. It’s also a game that I’ll be playing for some time to come, along with Fallout, and I’m sure that EA and DICE will be bringing us some awesome DLC to go along with the main game – it can only get better!

What do you think of the game? Do you agree with my four points, or do you have four of your own? Let me know in the comments below!